Designing stories: practices of narrative in 3D computer games

Teun Dubbelman. Designing stories: practices of narrative in 3D computer games. In T. L. Taylor, editor, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Game Papers. ACM, 2011. [doi]

Abstract

Abstract is missing.