Afshin Ameri E, Thomas Larsson. Towards Full-Scale Ray Tracing in Games. In Masaki Hayashi, editor, Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden. Volume 127 of Linköping Electronic Conference Proceedings, Linköping University Electronic Press, 2016. [doi]
@inproceedings{EL16, title = {Towards Full-Scale Ray Tracing in Games}, author = {Afshin Ameri E and Thomas Larsson}, year = {2016}, url = {http://www.ep.liu.se/ecp/article.asp?issue=127&article=009&volume=}, researchr = {https://researchr.org/publication/EL16}, cites = {0}, citedby = {0}, booktitle = {Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden}, editor = {Masaki Hayashi}, volume = {127}, series = {Linköping Electronic Conference Proceedings}, publisher = {Linköping University Electronic Press}, }