Towards Full-Scale Ray Tracing in Games

Afshin Ameri E, Thomas Larsson. Towards Full-Scale Ray Tracing in Games. In Masaki Hayashi, editor, Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden. Volume 127 of Linköping Electronic Conference Proceedings, Linköping University Electronic Press, 2016. [doi]

Abstract

Abstract is missing.