Abstract is missing.
- From Human-Computer Interaction to Human-Environment Interaction: Ambient Intelligence and the Disappearing ComputerNorbert A. Streitz. 3-13 [doi]
- Human Computer ConfluenceAlois Ferscha, Stefan Resmerita, Clemens Holzmann. 14-27 [doi]
- A Customizable Camera-Based Human Computer Interaction System Allowing People with Disabilities Autonomous Hands-Free Navigation of Multiple Computing TasksWajeeha Akram, Laura Tiberii, Margrit Betke. 28-42 [doi]
- Interactive TV Design That Blends Seamlessly with Everyday LifeKonstantinos Chorianopoulos. 43-57 [doi]
- Hybrid Knowledge Modeling for Ambient IntelligencePorfírio P. Filipe, Nuno J. Mamede. 58-77 [doi]
- Setup Consistent Visual Textures for Haptic Surfaces in a Virtual Reality WorldWanhua Hu, Tao Lin, Kazuo Sakai, Atsumi Imamiya, Masaki Omata. 78-87 [doi]
- Alice Through the Inter-face Electronic Mirrors as Human-Computer-InterfaceDaniel Michelis, Florian Resatsch. 88-98 [doi]
- Elderly Users in Ambient Intelligence: Does an Avatar Improve the Interaction?Amalia Ortiz, Maria del Puy Carretero, David Oyarzun, José Javier Yanguas, Cristina Buiza, Mari Feli González, Igone Etxeberria. 99-114 [doi]
- Barriers of Information Access in Small Screen Device Applications: The Relevance of User Characteristics for a Transgenerational DesignKatrin Arning, Martina Ziefle. 117-136 [doi]
- Designing Intelligent Tutors to Adapt Individual InteractionAndrina Granic, Slavomir Stankov, Jelena Nakic. 137-153 [doi]
- User Profiles for Adapting Speech Support in the Opera Web Browser to Disabled UsersJan Heim, Erik G. Nilsson, Jan Håvard Skjetne. 154-172 [doi]
- A Context Model for Context-Aware System Design Towards the Ambient Intelligence Vision: Experiences in the eTourism DomainFederica Paganelli, Gabriele Bianchi, Dino Giuli. 173-191 [doi]
- Applying the MVC Pattern to Generated User Interfaces with a Focus on AudioDirk Schnelle, Tobias Klug. 192-210 [doi]
- Scenarios for Personalized Accessible Multimedia Messaging ServicesThorsten Völkel, Gerhard Weber, Philipp Eichelberg. 211-226 [doi]
- Lessons from Ambient Intelligence Prototypes for Universal Access and the User ExperienceRay Adams, Clive Russell. 229-243 [doi]
- Automatic Evaluation of Mobile Web AccessibilityMyriam Arrue, Markel Vigo, Julio Abascal. 244-260 [doi]
- A Participatory Evaluation Method of Graphic User Interface Storyboards: FAST AIDE (Function Annotated Storyboards Targeting Applicability, Importance, Design, Elaborations)Gisela Susanne Bahr, Beth F. Wheeler Atkinson, Melissa M. Walwanis Nelson. 261-272 [doi]
- Addressing the Challenges of Inclusive Design: A Case Study ApproachHua Dong, Julia Cassim, Roger Coleman. 273-286 [doi]
- Defining Acceptable Levels of AccessibilitySimeon Keates. 287-303 [doi]
- Combined User Physical, Physiological and Subjective Measures for Assessing User CostTao Lin, Atsumi Imamiya, Wanhua Hu, Masaki Omata. 304-316 [doi]
- User Interfaces for Persons with DeafblindnessSara Rutgersson, Mattias Arvola. 317-334 [doi]
- Display Characteristics Affect Users Emotional Arousal in 3D GamesTao Lin, Atsumi Imamiya, Wanhua Hu, Masaki Omata. 337-351 [doi]
- User Interfaces for Pervasive Games: Experiences of a Formative Multi-method Evaluation and Its Implications for System DevelopmentCarsten Röcker, Carsten Magerkurth, Maral Haar. 352-368 [doi]
- Mobile Messenger for the BlindJaime Sánchez, Fernando Aguayo. 369-385 [doi]
- Subway Mobility Assistance Tools for Blind UsersJaime Sánchez, Eduardo Maureira. 386-404 [doi]
- An Accessible Multimodal Pong Game SpaceAnthony Savidis, Apostolos Stamou, Constantine Stephanidis. 405-418 [doi]
- Web Compliance Management: Barrier-Free Websites Just by Simply Pressing the Button? Accessibility and the Use of Content-Management-SystemsMartina Schulz, Michael Pieper. 419-426 [doi]
- Inclusive Design of Ambient Knowledge TransferChristian Stary, Edith Stary, Stefan Oppl. 427-446 [doi]
- Web Mediators for Accessible BrowsingBenjamin N. Waber, John J. Magee, Margrit Betke. 447-466 [doi]