An Automatic Digital Terrain Generation Technique for Terrestrial Sensing and Virtual Reality Applications

Lee Easson, Alireza Tavakkoli, Jonathan Greenberg. An Automatic Digital Terrain Generation Technique for Terrestrial Sensing and Virtual Reality Applications. In George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Daniela Ushizima, Sek Chai, Shinjiro Sueda, Xin Lin, Aidong Lu, Daniel Thalmann, Chaoli Wang, Panpan Xu, editors, Advances in Visual Computing - 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7-9, 2019, Proceedings, Part I. Volume 11844 of Lecture Notes in Computer Science, pages 619-630, Springer, 2019. [doi]

Abstract

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