Single-pass GPU solid voxelization for real-time applications

Elmar Eisemann, Xavier Décoret. Single-pass GPU solid voxelization for real-time applications. In Chris Shaw 0002, Lyn Bartram, editors, Proceedings of the Graphics Interface 2008 Conference, May 28-30, 2008, Windsor, Ontario, Canada. ACM International Conference Proceeding Series, pages 73-80, ACM Press, 2008. [doi]

Abstract

Abstract is missing.