Bead Games, or, Getting Started in Computational Thinking Without a Computer

Michael Eisenberg. Bead Games, or, Getting Started in Computational Thinking Without a Computer. Technology, Knowledge and Learning, 15(2):161-166, 2010. [doi]

@article{Eisenberg10a,
  title = {Bead Games, or, Getting Started in Computational Thinking Without a Computer},
  author = {Michael Eisenberg},
  year = {2010},
  doi = {10.1007/s10758-010-9167-5},
  url = {https://doi.org/10.1007/s10758-010-9167-5},
  researchr = {https://researchr.org/publication/Eisenberg10a},
  cites = {0},
  citedby = {0},
  journal = {Technology, Knowledge and Learning},
  volume = {15},
  number = {2},
  pages = {161-166},
}