Fractal Compression Approach for Efficient Interactive Terrain Rendering on the GPU

Ugo Erra, Vittorio Scarano, Davide Guida. Fractal Compression Approach for Efficient Interactive Terrain Rendering on the GPU. In Vittorio Scarano, Rosario De Chiara, Ugo Erra, editors, Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008. pages 81-87, Eurographics, 2008. [doi]

Abstract

Abstract is missing.