A Generic Method for Classification of Player Behavior

Marlon Etheredge, Ricardo Lopes, Rafael Bidarra. A Generic Method for Classification of Player Behavior. In Mark J. Nelson, Adam M. Smith 0001, Gillian Smith 0001, editors, Artificial Intelligencein the Game Design Process 2, Papers from the 2013 AIIDE Workshop, Palo Alto, California, USA, October 15, 2013. Volume WS-13-20 of AAAI Technical Report, AAAI, 2013. [doi]

@inproceedings{EtheredgeLB13,
  title = {A Generic Method for Classification of Player Behavior},
  author = {Marlon Etheredge and Ricardo Lopes and Rafael Bidarra},
  year = {2013},
  url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7451},
  researchr = {https://researchr.org/publication/EtheredgeLB13},
  cites = {0},
  citedby = {0},
  booktitle = {Artificial Intelligencein the Game Design Process 2, Papers from the 2013 AIIDE Workshop, Palo Alto, California, USA, October 15, 2013},
  editor = {Mark J. Nelson and Adam M. Smith 0001 and Gillian Smith 0001},
  volume = {WS-13-20},
  series = {AAAI Technical Report},
  publisher = {AAAI},
}