Investigating Impact of Augmented Reality on Game Design to Facilitate Learning Experiences in Logistics Operations Using Immersive AR Interfaces

Sundus Fatima, Jannicke Baalsrud Hauge, Prabahan Basu, Jakob A. H. Baalsrud Hauge, Anindya Chowdhury, Artem Schurig. Investigating Impact of Augmented Reality on Game Design to Facilitate Learning Experiences in Logistics Operations Using Immersive AR Interfaces. In Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque, Pedro A. González-Calero, editors, Entertainment Computing - ICEC 2021 - 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2-5, 2021, Proceedings. Volume 13056 of Lecture Notes in Computer Science, pages 419-426, Springer, 2021. [doi]

@inproceedings{FatimaHBHCS21,
  title = {Investigating Impact of Augmented Reality on Game Design to Facilitate Learning Experiences in Logistics Operations Using Immersive AR Interfaces},
  author = {Sundus Fatima and Jannicke Baalsrud Hauge and Prabahan Basu and Jakob A. H. Baalsrud Hauge and Anindya Chowdhury and Artem Schurig},
  year = {2021},
  doi = {10.1007/978-3-030-89394-1_34},
  url = {https://doi.org/10.1007/978-3-030-89394-1_34},
  researchr = {https://researchr.org/publication/FatimaHBHCS21},
  cites = {0},
  citedby = {0},
  pages = {419-426},
  booktitle = {Entertainment Computing - ICEC 2021 - 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2-5, 2021, Proceedings},
  editor = {Jannicke Baalsrud Hauge and Jorge C. S. Cardoso and Licínio Roque and Pedro A. González-Calero},
  volume = {13056},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-89394-1},
}