Girls4Cyber: A Game to Promote Awareness and Innovation in Cybersecurity

Ana Ferreira, Silvana Oliveira, Viviane Peçaibes, Bruno Giesteira, Andreia Pinto de Sousa. Girls4Cyber: A Game to Promote Awareness and Innovation in Cybersecurity. In Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, editors, HCI International 2022 Posters - 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part IV. Volume 1583 of Communications in Computer and Information Science, pages 481-486, Springer, 2022. [doi]

Abstract

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