The relations between play and learning in digital environments: the significance of motives and demands

Marilyn Fleer. The relations between play and learning in digital environments: the significance of motives and demands. In Ole Sejer Iversen, Panos Markopoulos, Franca Garzotto, Christian Dindler, editors, IDC '14, Proceedings of the 2014 Conference on Interaction Design and Children, June 17-20, 2014, Aarhus, Denmark. pages 5-6, ACM, 2014. [doi]

@inproceedings{Fleer14,
  title = {The relations between play and learning in digital environments: the significance of motives and demands},
  author = {Marilyn Fleer},
  year = {2014},
  doi = {10.1145/2593968.2597650},
  url = {http://doi.acm.org/10.1145/2593968.2597650},
  researchr = {https://researchr.org/publication/Fleer14},
  cites = {0},
  citedby = {0},
  pages = {5-6},
  booktitle = {IDC '14, Proceedings of the 2014 Conference on Interaction Design and Children, June 17-20, 2014, Aarhus, Denmark},
  editor = {Ole Sejer Iversen and Panos Markopoulos and Franca Garzotto and Christian Dindler},
  publisher = {ACM},
  isbn = {9781450322720},
}