Plug-replaceable consistency maintenance for multiplayer games

Robert D. S. Fletcher, T. C. Nicholas Graham, Christopher Wolfe. Plug-replaceable consistency maintenance for multiplayer games. In Adrian David Cheok, Yutaka Ishibashi, editors, Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006. pages 34, ACM, 2006. [doi]

Abstract

Abstract is missing.