Design Gamification Strategies in a Digital Learning Environment: The Impact on Students

Francesco Floris, Valeria Fradiante, Marina Marchisio, Sergio Rabellino. Design Gamification Strategies in a Digital Learning Environment: The Impact on Students. In Pierpaolo Dondio, Mariana Rocha, Attracta Brennan, Avo Schönbohm, Francesca de Rosa, Antti Koskinen, Francesco Bellotti, editors, Games and Learning Alliance - 12th International Conference, GALA 2023, Dublin, Ireland, November 29 - December 1, 2023, Proceedings. Volume 14475 of Lecture Notes in Computer Science, pages 464-469, Springer, 2023. [doi]

@inproceedings{FlorisFMR23,
  title = {Design Gamification Strategies in a Digital Learning Environment: The Impact on Students},
  author = {Francesco Floris and Valeria Fradiante and Marina Marchisio and Sergio Rabellino},
  year = {2023},
  doi = {10.1007/978-3-031-49065-1_50},
  url = {https://doi.org/10.1007/978-3-031-49065-1_50},
  researchr = {https://researchr.org/publication/FlorisFMR23},
  cites = {0},
  citedby = {0},
  pages = {464-469},
  booktitle = {Games and Learning Alliance - 12th International Conference, GALA 2023, Dublin, Ireland, November 29 - December 1, 2023, Proceedings},
  editor = {Pierpaolo Dondio and Mariana Rocha and Attracta Brennan and Avo Schönbohm and Francesca de Rosa and Antti Koskinen and Francesco Bellotti},
  volume = {14475},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-031-49065-1},
}