KD-tree acceleration structures for a GPU raytracer

Tim Foley, Jeremy Sugerman. KD-tree acceleration structures for a GPU raytracer. In Dieter W. Fellner, Stephen N. Spencer, editors, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2005, Los Angeles, California, USA, July 30-31, 2005. pages 15-22, Eurographics Association, 2005. [doi]

Abstract

Abstract is missing.