Gamification in education: A methodology to identify student's profile

Sergio Antonio Andrade de Freitas, Arthur R. T. Lacerda, Paulo M. R. O. Calado, Thiago S. Lima, Edna Dias Canedo. Gamification in education: A methodology to identify student's profile. In 2017 IEEE Frontiers in Education Conference, FIE 2017, Indianapolis, IN, USA, October 18-21, 2017. pages 1-8, IEEE Computer Society, 2017. [doi]

@inproceedings{FreitasLCLC17,
  title = {Gamification in education: A methodology to identify student's profile},
  author = {Sergio Antonio Andrade de Freitas and Arthur R. T. Lacerda and Paulo M. R. O. Calado and Thiago S. Lima and Edna Dias Canedo},
  year = {2017},
  doi = {10.1109/FIE.2017.8190499},
  url = {http://doi.ieeecomputersociety.org/10.1109/FIE.2017.8190499},
  researchr = {https://researchr.org/publication/FreitasLCLC17},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {2017 IEEE Frontiers in Education Conference, FIE 2017, Indianapolis, IN, USA, October 18-21, 2017},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5090-5920-1},
}