Improvement in the fun of the board game by A.R. introduction (In the case of Japanese Board Game "Sugoroku")

Makio Fukuda, Hisayoshi Horioka. Improvement in the fun of the board game by A.R. introduction (In the case of Japanese Board Game "Sugoroku"). In IEEE 2nd Global Conference on Consumer Electronics, GCCE 2013, Tokyo, Japan, 1-4 October 2013. pages 334-338, IEEE, 2013. [doi]

Abstract

Abstract is missing.