Processes and tools used in the sound design for computer games

Viviane Gal, Cécile Le Prado, J. B. Merland, Stéphane Natkin, Liliana Vega. Processes and tools used in the sound design for computer games. In Proceedings of the 2002 International Computer Music Conference, ICMC 2002, Gothenburg, Sweden, September 16-21, 2002. Michigan Publishing, 2002. [doi]

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