Assessing the Core Elements of the Gaming Experience

Eduardo H. Calvillo Gámez, Paul A. Cairns, Anna Louise Cox. Assessing the Core Elements of the Gaming Experience. In Regina Bernhaupt, editor, Evaluating User Experience in Games - Concepts and Methods. Human-Computer Interaction Series, pages 47-71, Springer, 2010. [doi]

@incollection{GamezCC10,
  title = {Assessing the Core Elements of the Gaming Experience},
  author = {Eduardo H. Calvillo Gámez and Paul A. Cairns and Anna Louise Cox},
  year = {2010},
  doi = {10.1007/978-1-84882-963-3_4},
  url = {http://dx.doi.org/10.1007/978-1-84882-963-3_4},
  researchr = {https://researchr.org/publication/GamezCC10},
  cites = {0},
  citedby = {0},
  pages = {47-71},
  booktitle = {Evaluating User Experience in Games - Concepts and Methods},
  editor = {Regina Bernhaupt},
  series = {Human-Computer Interaction Series},
  publisher = {Springer},
  isbn = {978-1-84882-962-6},
}