Gendered design bias: gender differences of in-game character choice and playing style in league of legends

Gege Gao, Aehong Min, Patrick C. Shih. Gendered design bias: gender differences of in-game character choice and playing style in league of legends. In Margot Brereton, Alessandro Soro, Dhaval Vyas, Bernd Ploderer, Ann Morrison, Jenny Waycott, Margot Brereton, editors, Proceedings of the 29th Australian Conference on Computer-Human Interaction, OZCHI 2017, Brisbane, QLD, Australia, November 28 - December 01, 2017. pages 307-317, ACM, 2017. [doi]

@inproceedings{GaoMS17,
  title = {Gendered design bias: gender differences of in-game character choice and playing style in league of legends},
  author = {Gege Gao and Aehong Min and Patrick C. Shih},
  year = {2017},
  doi = {10.1145/3152771.3152804},
  url = {http://doi.acm.org/10.1145/3152771.3152804},
  researchr = {https://researchr.org/publication/GaoMS17},
  cites = {0},
  citedby = {0},
  pages = {307-317},
  booktitle = {Proceedings of the 29th Australian Conference on Computer-Human Interaction, OZCHI 2017, Brisbane, QLD, Australia, November 28 - December 01, 2017},
  editor = {Margot Brereton and Alessandro Soro and Dhaval Vyas and Bernd Ploderer and Ann Morrison and Jenny Waycott and Margot Brereton},
  publisher = {ACM},
  isbn = {978-1-4503-5379-3},
}