Gaming for Social Inclusion and Civic Participation: the INGAME project

Francisco J. García-Peñalvo, Lucía García Holgado, Alicia García Holgado, Valentina Zangrando, Liliana Romaniuc, Maria Kyriakidou, María P. Vassileva, Daina Gudoniene, Katarzyna Rak, Peter Frühmann, Afxentis Afxentiou, Anna Bartoli, Vasia Karkantzou. Gaming for Social Inclusion and Civic Participation: the INGAME project. In Antonio Balderas, Antonio José Mendes, Juan Manuel Dodero, editors, 23rd International Symposium on Computers in Education, SIIE 2021, Malaga, Spain, September 23-24, 2021. pages 1-4, IEEE, 2021. [doi]

@inproceedings{Garcia-PenalvoH21,
  title = {Gaming for Social Inclusion and Civic Participation: the INGAME project},
  author = {Francisco J. García-Peñalvo and Lucía García Holgado and Alicia García Holgado and Valentina Zangrando and Liliana Romaniuc and Maria Kyriakidou and María P. Vassileva and Daina Gudoniene and Katarzyna Rak and Peter Frühmann and Afxentis Afxentiou and Anna Bartoli and Vasia Karkantzou},
  year = {2021},
  doi = {10.1109/SIIE53363.2021.9583646},
  url = {https://doi.org/10.1109/SIIE53363.2021.9583646},
  researchr = {https://researchr.org/publication/Garcia-PenalvoH21},
  cites = {0},
  citedby = {0},
  pages = {1-4},
  booktitle = {23rd International Symposium on Computers in Education, SIIE 2021, Malaga, Spain, September 23-24, 2021},
  editor = {Antonio Balderas and Antonio José Mendes and Juan Manuel Dodero},
  publisher = {IEEE},
  isbn = {978-1-6654-4024-0},
}