Bandwidth Scanning when the Rivals Are Subjective

Andrey Garnaev, Wade Trappe. Bandwidth Scanning when the Rivals Are Subjective. In Konstantin Avrachenkov, Longbo Huang, Jason R. Marden, Marceau Coupechoux, Anastasios Giovanidis, editors, Game Theory for Networks - 8th International EAI Conference, GameNets 2019, Paris, France, April 25-26, 2019, Proceedings. Volume 277 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 9-28, Springer, 2019. [doi]

Abstract

Abstract is missing.