Opensource Gamification of a Computer Science Lecture to Humanities Students

Giovanni De Gasperis, Niva Florio. Opensource Gamification of a Computer Science Lecture to Humanities Students. In Tania Di Mascio, Rosella Gennari, Pierpaolo Vittorini, Rosa Vicari, Fernando de la Prieta, editors, Methodologies and Intelligent Systems for Technology Enhanced Learning, ebuTEL 2013, Trento, Italy, September 16, 2013 and MIS4TEL 2014, Salamanca, Spain, September 4-6, 2014. Volume 292 of Advances in Intelligent Systems and Computing, pages 119-126, Springer, 2014. [doi]

@inproceedings{GasperisF14,
  title = {Opensource Gamification of a Computer Science Lecture to Humanities Students},
  author = {Giovanni De Gasperis and Niva Florio},
  year = {2014},
  doi = {10.1007/978-3-319-07698-0_15},
  url = {https://doi.org/10.1007/978-3-319-07698-0_15},
  researchr = {https://researchr.org/publication/GasperisF14},
  cites = {0},
  citedby = {0},
  pages = {119-126},
  booktitle = {Methodologies and Intelligent Systems for Technology Enhanced Learning, ebuTEL 2013, Trento, Italy, September 16, 2013 and MIS4TEL 2014, Salamanca, Spain, September 4-6, 2014},
  editor = {Tania Di Mascio and Rosella Gennari and Pierpaolo Vittorini and Rosa Vicari and Fernando de la Prieta},
  volume = {292},
  series = {Advances in Intelligent Systems and Computing},
  publisher = {Springer},
  isbn = {978-3-319-07697-3},
}