Danilo Gasques, Janet G. Johnson, Tommy Sharkey, Nadir Weibel. What You Sketch Is What You Get: Quick and Easy Augmented Reality Prototyping with PintAR. In Regan L. Mandryk, Stephen A. Brewster, Mark Hancock, Geraldine Fitzpatrick, Anna L. Cox, Vassilis Kostakos, Mark Perry, editors, Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. ACM, 2019. [doi]
@inproceedings{GasquesJSW19,
title = {What You Sketch Is What You Get: Quick and Easy Augmented Reality Prototyping with PintAR},
author = {Danilo Gasques and Janet G. Johnson and Tommy Sharkey and Nadir Weibel},
year = {2019},
doi = {10.1145/3290607.3312847},
url = {https://doi.org/10.1145/3290607.3312847},
researchr = {https://researchr.org/publication/GasquesJSW19},
cites = {0},
citedby = {0},
booktitle = {Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019},
editor = {Regan L. Mandryk and Stephen A. Brewster and Mark Hancock and Geraldine Fitzpatrick and Anna L. Cox and Vassilis Kostakos and Mark Perry},
publisher = {ACM},
isbn = {978-1-4503-5971-9},
}