Woes of an RCT for Game-Based Learning Research - Past Problems and Potential Solutions

Andrea Gauthier, Jodie Jenkinson. Woes of an RCT for Game-Based Learning Research - Past Problems and Potential Solutions. In 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016. pages 1-2, IEEE Computer Society, 2016. [doi]

@inproceedings{GauthierJ16,
  title = {Woes of an RCT for Game-Based Learning Research - Past Problems and Potential Solutions},
  author = {Andrea Gauthier and Jodie Jenkinson},
  year = {2016},
  doi = {10.1109/VS-GAMES.2016.7590382},
  url = {http://doi.ieeecomputersociety.org/10.1109/VS-GAMES.2016.7590382},
  researchr = {https://researchr.org/publication/GauthierJ16},
  cites = {0},
  citedby = {0},
  pages = {1-2},
  booktitle = {8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5090-2722-4},
}