Predictive Student Modeling in Game-Based Learning Environments with Word Embedding Representations of Reflection

Michael Geden, Andrew Emerson, Dan Carpenter, Jonathan P. Rowe, Roger Azevedo, James C. Lester. Predictive Student Modeling in Game-Based Learning Environments with Word Embedding Representations of Reflection. I. J. Artificial Intelligence in Education, 31(1):1-23, 2021. [doi]

@article{GedenECRAL21,
  title = {Predictive Student Modeling in Game-Based Learning Environments with Word Embedding Representations of Reflection},
  author = {Michael Geden and Andrew Emerson and Dan Carpenter and Jonathan P. Rowe and Roger Azevedo and James C. Lester},
  year = {2021},
  doi = {10.1007/s40593-020-00220-4},
  url = {https://doi.org/10.1007/s40593-020-00220-4},
  researchr = {https://researchr.org/publication/GedenECRAL21},
  cites = {0},
  citedby = {0},
  journal = {I. J. Artificial Intelligence in Education},
  volume = {31},
  number = {1},
  pages = {1-23},
}