A Multi-engine Aspect-Oriented Language with Modeling Integration for Video Game Design

Ben J. Geisler, Shane L. Kavage. A Multi-engine Aspect-Oriented Language with Modeling Integration for Video Game Design. In Raian Ali, Hermann Kaindl, Leszek A. Maciaszek, editors, Evaluation of Novel Approaches to Software Engineering - 15th International Conference, ENASE 2020, Prague, Czech Republic, May 5-6, 2020, Revised Selected Papers. Volume 1375 of Communications in Computer and Information Science, pages 336-359, Springer, 2020. [doi]

Abstract

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