Using the Corridor Map Method for Path Planning for a Large Number of Characters

Roland Geraerts, Arno Kamphuis, Ioannis Karamouzas, Mark H. Overmars. Using the Corridor Map Method for Path Planning for a Large Number of Characters. In Arjan Egges, Arno Kamphuis, Mark H. Overmars, editors, Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers. Volume 5277 of Lecture Notes in Computer Science, pages 11-22, Springer, 2008. [doi]

@inproceedings{GeraertsKKO08,
  title = {Using the Corridor Map Method for Path Planning for a Large Number of Characters},
  author = {Roland Geraerts and Arno Kamphuis and Ioannis Karamouzas and Mark H. Overmars},
  year = {2008},
  doi = {10.1007/978-3-540-89220-5_2},
  url = {http://dx.doi.org/10.1007/978-3-540-89220-5_2},
  researchr = {https://researchr.org/publication/GeraertsKKO08},
  cites = {0},
  citedby = {0},
  pages = {11-22},
  booktitle = {Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers},
  editor = {Arjan Egges and Arno Kamphuis and Mark H. Overmars},
  volume = {5277},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-540-89219-9},
}