Roland Geraerts, Arno Kamphuis, Ioannis Karamouzas, Mark H. Overmars. Using the Corridor Map Method for Path Planning for a Large Number of Characters. In Arjan Egges, Arno Kamphuis, Mark H. Overmars, editors, Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers. Volume 5277 of Lecture Notes in Computer Science, pages 11-22, Springer, 2008. [doi]
@inproceedings{GeraertsKKO08, title = {Using the Corridor Map Method for Path Planning for a Large Number of Characters}, author = {Roland Geraerts and Arno Kamphuis and Ioannis Karamouzas and Mark H. Overmars}, year = {2008}, doi = {10.1007/978-3-540-89220-5_2}, url = {http://dx.doi.org/10.1007/978-3-540-89220-5_2}, researchr = {https://researchr.org/publication/GeraertsKKO08}, cites = {0}, citedby = {0}, pages = {11-22}, booktitle = {Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers}, editor = {Arjan Egges and Arno Kamphuis and Mark H. Overmars}, volume = {5277}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-540-89219-9}, }