Computer Aided Content Generation - A Gloomhaven Case Study

Marcus Gerhold, Kristian Tijben. Computer Aided Content Generation - A Gloomhaven Case Study. In Phil Lopes, Filipe Luz, Antonios Liapis, Henrik Engström, editors, Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023, Lisbon, Portugal, April 12-14, 2023. ACM, 2023. [doi]

Abstract

Abstract is missing.