Immersive Serious Game-style Virtual Environment for Training in Electrical Live Line Maintenance Activities

Klaus de Geus, Rafael T. Beê, Vinícius M. Corrêa, Ricardo C. R. dos Santos, Alexandre P. de Faria, Elton M. Sato, Vitoldo Swinka-Filho, Awdry Feisser Miquelin, Sérgio Scheer, Paulo H. Siqueira, Walmor Cardoso Godoi, Matheus Rosendo, Yuri Gruber. Immersive Serious Game-style Virtual Environment for Training in Electrical Live Line Maintenance Activities. In H. Chad Lane, Susan Zvacek, James Uhomoibhi, editors, Proceedings of the 12th International Conference on Computer Supported Education, CSEDU 2020, Prague, Czech Republic, May 2-4, 2020, Volume 2. pages 42-53, SCITEPRESS, 2020. [doi]

@inproceedings{GeusBCSFSSMSSGR20,
  title = {Immersive Serious Game-style Virtual Environment for Training in Electrical Live Line Maintenance Activities},
  author = {Klaus de Geus and Rafael T. Beê and Vinícius M. Corrêa and Ricardo C. R. dos Santos and Alexandre P. de Faria and Elton M. Sato and Vitoldo Swinka-Filho and Awdry Feisser Miquelin and Sérgio Scheer and Paulo H. Siqueira and Walmor Cardoso Godoi and Matheus Rosendo and Yuri Gruber},
  year = {2020},
  doi = {10.5220/0009343200420053},
  url = {https://doi.org/10.5220/0009343200420053},
  researchr = {https://researchr.org/publication/GeusBCSFSSMSSGR20},
  cites = {0},
  citedby = {0},
  pages = {42-53},
  booktitle = {Proceedings of the 12th International Conference on Computer Supported Education, CSEDU 2020, Prague, Czech Republic, May 2-4, 2020, Volume 2},
  editor = {H. Chad Lane and Susan Zvacek and James Uhomoibhi},
  publisher = {SCITEPRESS},
  isbn = {978-989-758-417-6},
}