Matteo Giannone, Mohamed Ibrahim, Yang Liu. Opacity-Based Occlusion Culling for 3D Gaussian Splatting. In Tim Gerrits, Matthias Teschner, editors, 47th Annual Conference of the European Association for Computer Graphics, Eurographics 2026 - Posters, Aachen, Germany, May 4-8, 2026. Eurographics Association, 2026. [doi]
Abstract is missing.