A Heuristic Method for Generating 2D CSG Trees from Bitmaps

Sarah F. Frisken Gibson, Joe Marks, Danielle Feinberg, Manuel Sosa. A Heuristic Method for Generating 2D CSG Trees from Bitmaps. In Wayne A. Davis, Marilyn M. Mantei, R. Victor Klassen, editors, Proceedings of the Graphics Interface 1997 Conference, May 21-23, 1997, Kelowna, BC, Canada. pages 163-172, Canadian Human-Computer Communications Society, 1997.

@inproceedings{GibsonMFS97,
  title = {A Heuristic Method for Generating 2D CSG Trees from Bitmaps},
  author = {Sarah F. Frisken Gibson and Joe Marks and Danielle Feinberg and Manuel Sosa},
  year = {1997},
  researchr = {https://researchr.org/publication/GibsonMFS97},
  cites = {0},
  citedby = {0},
  pages = {163-172},
  booktitle = {Proceedings of the Graphics Interface 1997 Conference, May 21-23, 1997, Kelowna, BC, Canada},
  editor = {Wayne A. Davis and Marilyn M. Mantei and R. Victor Klassen},
  publisher = {Canadian Human-Computer Communications Society},
  isbn = {0-9695338-6-1},
}