Abstract is missing.
- Simulation Levels of Detail for Real-time AnimationDeborah A. Carlson, Jessica K. Hodgins. 1-8
- Soundtracks for Computer Animation: Sound Rendering in Dynamic Environment with OcclusionsNicolas Tsingos, Jean-Dominique Gascuel. 9-16
- Do Geometric Models Affect Judgments of Human Motion?Jessica K. Hodgins, James F. O Brien, Jack Tumblin. 17-25
- An Image-Space Refinement Criterion for Linear Hierarchical RadiosityIgnacio MartÃn, Xavier Pueyo, Dani Tost. 26-36
- Probability TreesMichael D. McCool, Peter K. Harwood. 37-46
- Properties of Tabulated Bidirectional Reflectance Distribution FunctionsJoel DeYoung, Alain Fournier. 47-55
- Light Scattering Simulations using Complex Subsurface ModelsMorgan T. Schramm, Jay S. Gondek, Gary W. Meyer. 56-67
- An Image-Based Model for Realistic Lens Systems in Interactive Computer GraphicsWolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel. 68-75
- Directed Safe Zones and the Dual Extent Algorithms for Efficient Grid Traversal during Ray TracingSudhanshu Kumar Semwal, Hakan Kvarnstrom. 76-87
- Multiresolution BSP Trees Applied to Terrain, Transparency, and General ObjectsCharles Wiley, A. T. Campbell III, Stephen A. Szygenda, Donald S. Fussell, Fred Hudson. 88-96
- Multiresolution Rendering of Complex Botanical ScenesDana Marshall, Donald S. Fussell, A. T. Campbell III. 97-104
- Coherent Zooming of Illustrations with 3D-Graphics and TextBernhard Preim, Andreas Raab, Thomas Strothotte. 105-113
- Visual Metaphors fro Understanding Logic Program ExecutionEric Neufeld, Anthony J. Kusalik, Michael Dobrohoczki. 114-120
- Interactive Volumetric Information VisualizationDavid S. Ebert, Christopher D. Shaw, Amen Zwa, Ethan L. Miller, D. Aaron Roberts. 121-128
- The Immediate Usability of GraffitiI. Scott MacKenzie, Shawn X. Zhang. 129-137
- The Effect of Turn-Taking Protocols on Children s Learning in Mouse-Driven Collaborative EnvironmentsKori Inkpen, Joanna McGrenere, Kellogg S. Booth, Maria M. Klawe. 138-145
- World Space Surface PastingLeith Kin Yip Chan, Stephen Mann, Richard H. Bartels. 146-154
- Linear Fractal Shape InterpolationBrandon Burch, John Hart. 155-162
- A Heuristic Method for Generating 2D CSG Trees from BitmapsSarah F. Frisken Gibson, Joe Marks, Danielle Feinberg, Manuel Sosa. 163-172
- An Efficient Volumetric Method for Building Closed Triangular Meshes from 3-D Image and Point DataGerhard Roth, Eko Wibowoo. 173-180
- An Interactive Fur Modeling TechniqueAllen Van Gelder, Jane Wilhelms. 181-188
- A Modelling Method and User Interface for Creating PlantsOliver Deussen, Bernd Lintermann. 189-198