Speeding up gradient-based algorithms for sequential games

Andrew Gilpin, Tuomas Sandholm. Speeding up gradient-based algorithms for sequential games. In Wiebe van der Hoek, Gal A. Kaminka, Yves Lespérance, Michael Luck, Sandip Sen, editors, 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), Toronto, Canada, May 10-14, 2010, Volume 1-3. pages 1463-1464, IFAAMAS, 2010. [doi]

Abstract

Abstract is missing.