Smoke Simulation for Fire Engineering using a Multigrid Method on Graphics Hardware

Stefan L. Glimberg, Kenny Erleben, Jens C. Bennetsen. Smoke Simulation for Fire Engineering using a Multigrid Method on Graphics Hardware. In Hartmut Prautzsch, Alfred A. Schmitt, Jan Bender, Matthias Teschner, editors, Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2009, Karlsruhe, Germany, 2009. pages 11-20, Eurographics Association, 2009. [doi]

@inproceedings{GlimbergEB09,
  title = {Smoke Simulation for Fire Engineering using a Multigrid Method on Graphics Hardware},
  author = {Stefan L. Glimberg and Kenny Erleben and Jens C. Bennetsen},
  year = {2009},
  doi = {10.2312/PE/vriphys/vriphys09/011-020},
  url = {http://dx.doi.org/10.2312/PE/vriphys/vriphys09/011-020},
  tags = {C++},
  researchr = {https://researchr.org/publication/GlimbergEB09},
  cites = {0},
  citedby = {0},
  pages = {11-20},
  booktitle = {Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2009, Karlsruhe, Germany, 2009},
  editor = {Hartmut Prautzsch and Alfred A. Schmitt and Jan Bender and Matthias Teschner},
  publisher = {Eurographics Association},
  isbn = {978-3-905673-73-9},
}