Game Development Praxiography: A Methodological Approach to Setup a Knowledge Brokering Pipeline Between Higher Education Institutions and the Game Development Industry

Danny Godin, Guillaume Roux-Girard, Jean-Pierre Flayeux, Jean-Philippe Boisvert, Sébastien Savard. Game Development Praxiography: A Methodological Approach to Setup a Knowledge Brokering Pipeline Between Higher Education Institutions and the Game Development Industry. The Computer Games Journal, 9(1):15-27, 2020. [doi]

@article{GodinRFBS20,
  title = {Game Development Praxiography: A Methodological Approach to Setup a Knowledge Brokering Pipeline Between Higher Education Institutions and the Game Development Industry},
  author = {Danny Godin and Guillaume Roux-Girard and Jean-Pierre Flayeux and Jean-Philippe Boisvert and Sébastien Savard},
  year = {2020},
  doi = {10.1007/s40869-020-00092-7},
  url = {https://doi.org/10.1007/s40869-020-00092-7},
  researchr = {https://researchr.org/publication/GodinRFBS20},
  cites = {0},
  citedby = {0},
  journal = {The Computer Games Journal},
  volume = {9},
  number = {1},
  pages = {15-27},
}