Training Goal Recognition Online from Low-Level Inputs in an Action-Adventure Game

Kevin Gold. Training Goal Recognition Online from Low-Level Inputs in an Action-Adventure Game. In G. Michael Youngblood, Vadim Bulitko, editors, Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010, October 11-13, 2010, Stanford, California, USA. The AAAI Press, 2010. [doi]

Abstract

Abstract is missing.