Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pablo Palmier Campos, Pedro A. González-Calero. Using Metaphors in Game-Based Education. In Kin Chuen Hui, Zhigeng Pan, Ronald Chi-kit Chung, Charlie C. L. Wang, Xiaogang Jin, Stefan Göbel, Eric C.-L. Li, editors, Technologies for E-Learning and Digital Entertainment, Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings. Volume 4469 of Lecture Notes in Computer Science, pages 477-488, Springer, 2007. [doi]
@inproceedings{Gomez-MartinGCG07, title = {Using Metaphors in Game-Based Education}, author = {Pedro Pablo Gómez-Martín and Marco Antonio Gómez-Martín and Pablo Palmier Campos and Pedro A. González-Calero}, year = {2007}, doi = {10.1007/978-3-540-73011-8_47}, url = {http://dx.doi.org/10.1007/978-3-540-73011-8_47}, tags = {rule-based}, researchr = {https://researchr.org/publication/Gomez-MartinGCG07}, cites = {0}, citedby = {0}, pages = {477-488}, booktitle = {Technologies for E-Learning and Digital Entertainment, Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings}, editor = {Kin Chuen Hui and Zhigeng Pan and Ronald Chi-kit Chung and Charlie C. L. Wang and Xiaogang Jin and Stefan Göbel and Eric C.-L. Li}, volume = {4469}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-540-73010-1}, }