Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error

Miguel González Duque, Rasmus Berg Palm, David Ha, Sebastian Risi. Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error. In IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020. pages 503-510, IEEE, 2020. [doi]

Abstract

Abstract is missing.