Efficient storyboarding in 3D game engines

A. Gouvatsos, Z. Xiao, K. Pang, N. Marsden, D. Van der Ark, J. Hibbert, J. J. Zhang. Efficient storyboarding in 3D game engines. In Barbara Solenthaler, Matthias Teschner, Ladislav Kavan, Chris Wojtan, editors, Poster Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Zurich, Switzerland, July 11-13, 2016. pages 1, Eurographics Association / ACM, 2016. [doi]

Abstract

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