A tile/scenario algorithm for real-time 3D environments

Vaibhav Govil, Ronald R. Mourant. A tile/scenario algorithm for real-time 3D environments. In Juan Buhler, editor, 32. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Posters. pages 50, ACM, 2005. [doi]

@inproceedings{GovilM05,
  title = {A tile/scenario algorithm for real-time 3D environments},
  author = {Vaibhav Govil and Ronald R. Mourant},
  year = {2005},
  doi = {10.1145/1186954.1187012},
  url = {http://doi.acm.org/10.1145/1186954.1187012},
  researchr = {https://researchr.org/publication/GovilM05},
  cites = {0},
  citedby = {0},
  pages = {50},
  booktitle = {32. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Posters},
  editor = {Juan Buhler},
  publisher = {ACM},
}