Quick-CULLIDE: Fast Inter- and Intra-Object Collision Culling Using Graphics Hardware

Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha. Quick-CULLIDE: Fast Inter- and Intra-Object Collision Culling Using Graphics Hardware. In IEEE Virtual Reality Conference 2005, VR 2005, Bonn, Germany, March 12-16, 2005. pages 59-66, IEEE Computer Society, 2005. [doi]

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