An adaptive framework for the creation of bodymotion-based games

A. Grammatikopoulou, Sohaib Laraba, O. Sahbenderoglu, Kosmas Dimitropoulos, Nikolaos Grammalidis. An adaptive framework for the creation of bodymotion-based games. In 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017. pages 209-216, IEEE, 2017. [doi]

@inproceedings{Grammatikopoulou17-0,
  title = {An adaptive framework for the creation of bodymotion-based games},
  author = {A. Grammatikopoulou and Sohaib Laraba and O. Sahbenderoglu and Kosmas Dimitropoulos and Nikolaos Grammalidis},
  year = {2017},
  doi = {10.1109/VS-GAMES.2017.8056603},
  url = {http://doi.ieeecomputersociety.org/10.1109/VS-GAMES.2017.8056603},
  researchr = {https://researchr.org/publication/Grammatikopoulou17-0},
  cites = {0},
  citedby = {0},
  pages = {209-216},
  booktitle = {9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017},
  publisher = {IEEE},
  isbn = {978-1-5090-5812-9},
}