GPU curvature estimation on deformable meshes

Wesley Griffin, Yu Wang, David Berrios, Marc Olano. GPU curvature estimation on deformable meshes. In Michael Garland, Rui Wang 0003, editors, Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011. pages 159-166, ACM, 2011. [doi]

Abstract

Abstract is missing.