Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi

Reijer Grimbergen. Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi. In T. Anthony Marsland, Ian Frank, editors, Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers. Volume 2063 of Lecture Notes in Computer Science, pages 315-332, Springer, 2000. [doi]

Abstract

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