A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines

Mark Grimshaw, Gareth Schott. A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines. Int. J. Computer Games Technology, 2008, 2008. [doi]

@article{GrimshawS08,
  title = {A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines},
  author = {Mark Grimshaw and Gareth Schott},
  year = {2008},
  doi = {10.1155/2008/720280},
  url = {http://dx.doi.org/10.1155/2008/720280},
  tags = {analysis},
  researchr = {https://researchr.org/publication/GrimshawS08},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Computer Games Technology},
  volume = {2008},
}