Big Data Landscapes in Virtual Reality using Glyph-Based Visualizations

Rainer Groh, Tobias Günther, Thomas Gründer. Big Data Landscapes in Virtual Reality using Glyph-Based Visualizations. In Dietrich Kammer, Mandy Keck, Andreas Both, Giulio Jacucci, Rainer Groh, editors, Proceedings of VisBIA 2018 - Workshop on Visual Interfaces for Big Data Environments in Industrial Applications Co-located with AVI 2018 - International Conference on Advanced Visual Interfaces, Resort Riva del Sole, Castiglione della Pescaia, - Grosseto (Italy), 29 May, 2018. Volume 2108 of CEUR Workshop Proceedings, pages 48-57, CEUR-WS.org, 2018. [doi]

@inproceedings{GrohGG18,
  title = {Big Data Landscapes in Virtual Reality using Glyph-Based Visualizations},
  author = {Rainer Groh and Tobias Günther and Thomas Gründer},
  year = {2018},
  url = {http://ceur-ws.org/Vol-2108/paper6.pdf},
  researchr = {https://researchr.org/publication/GrohGG18},
  cites = {0},
  citedby = {0},
  pages = {48-57},
  booktitle = {Proceedings of VisBIA 2018 - Workshop on Visual Interfaces for Big Data Environments in Industrial Applications Co-located with AVI 2018 - International Conference on Advanced Visual Interfaces, Resort Riva del Sole, Castiglione della Pescaia, - Grosseto (Italy), 29 May, 2018},
  editor = {Dietrich Kammer and Mandy Keck and Andreas Both and Giulio Jacucci and Rainer Groh},
  volume = {2108},
  series = {CEUR Workshop Proceedings},
  publisher = {CEUR-WS.org},
}