Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills

Mariluz Guenaga, Iratxe Menchaca, Alex Ortiz de Guinea, Olga Dziabenko, Javier García Zubía, Mikel Salazar. Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills. In Sebastiaan A. Meijer, Riitta Smeds, editors, Frontiers in Gaming Simulation - 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers. Volume 8264 of Lecture Notes in Computer Science, pages 29-36, Springer, 2013. [doi]

@inproceedings{GuenagaMGDZS13,
  title = {Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills},
  author = {Mariluz Guenaga and Iratxe Menchaca and Alex Ortiz de Guinea and Olga Dziabenko and Javier García Zubía and Mikel Salazar},
  year = {2013},
  doi = {10.1007/978-3-319-04954-0_4},
  url = {http://dx.doi.org/10.1007/978-3-319-04954-0_4},
  researchr = {https://researchr.org/publication/GuenagaMGDZS13},
  cites = {0},
  citedby = {0},
  pages = {29-36},
  booktitle = {Frontiers in Gaming Simulation - 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers},
  editor = {Sebastiaan A. Meijer and Riitta Smeds},
  volume = {8264},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-04953-3},
}