An Exploration of How Artists Use Immersive Technologies to Promote Inclusivity

Fion Gunn, Maureen Kendal, Mehmet Mulla. An Exploration of How Artists Use Immersive Technologies to Promote Inclusivity. In Jon Weinel, Jonathan P. Bowen, Graham Diprose, Nick Lambert, editors, Electronic Visualisation and the Arts, EVA 2020, London, UK, July 6-9, 2020. Workshops in Computing, BCS, 2020. [doi]

@inproceedings{GunnKM20,
  title = {An Exploration of How Artists Use Immersive Technologies to Promote Inclusivity},
  author = {Fion Gunn and Maureen Kendal and Mehmet Mulla},
  year = {2020},
  doi = {10.14236/ewic/EVA2020.36},
  url = {https://doi.org/10.14236/ewic/EVA2020.36},
  researchr = {https://researchr.org/publication/GunnKM20},
  cites = {0},
  citedby = {0},
  booktitle = {Electronic Visualisation and the Arts, EVA 2020, London, UK, July 6-9, 2020},
  editor = {Jon Weinel and Jonathan P. Bowen and Graham Diprose and Nick Lambert},
  series = {Workshops in Computing},
  publisher = {BCS},
}