Triangle Mesh Optimization for Improving Rendering Quality of 3D Virtual Environments

Qingwei Guo, Weining Yue, Qicheng Li, Guoping Wang. Triangle Mesh Optimization for Improving Rendering Quality of 3D Virtual Environments. In Randall Shumaker, editor, Virtual Reality, Second International Conference, ICVR 2007, Held as part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings. Volume 4563 of Lecture Notes in Computer Science, pages 62-70, Springer, 2007. [doi]

Abstract

Abstract is missing.